![]() It can be downloaded as a precompiled library from the Occipital website. The latest version of OpenNI2 is required. Configuration of the camera parameters with YAML files.Depth stream relative to left or right camera.The ZED OpenNI driver transforms each ZED camera into a PrimeSense compatible depth sensors to use it with the OpenNI 2 API. You can also reach out to us on the community forums for any question or feedback !īy the way, we also have a special place in our hearts for PR senders.OpenNI provides a uniform interface that third party middleware developers can use to interact with depth sensors. You found a bug / a flaw in our plugin ? Please check that it is not already reported, and open an issue if necessary. Got a problem you just can't seem to solve? Got a project you want to share? Check out our Community forums! Bugs and fixes Want more details? Our □ Documentation has overviews and tutorials for getting started with specific features. Spatial Mapping: Capture a mesh of your environment, allowing physical interactions between the real and virtual world.Simple MR: Learn to create a basic AR app, with depth occlusion and camera tracking. ![]() Point Cloud: Visualize the depth retrieved by the ZED Camera directly into Unity, in the form of a Point Cloud.Watch as the planets are properly occluded by the real world. Planetarium: A beautiful display of the ZED plugin’s basic mixed reality features, viewable with or without a headset.Shows how plane detection can fit into a proper VR game. VR Plane Detection: Throw a plushie as far as possible, the distance is measured where it lands using the Plane Detection.Release the spacebar and a bunny will fall from the sky and land on that surface with proper physics. Plane Detection: Run the scene and hold down spacebar to see if you’re looking at a valid surface where a bunny could stand.Shows how to easily interface the ZED with OpenCV for marker detection using a variety of included scripts. OpenCV ArUco Detection: Print out ArUco markers, put them in view of your ZED, and let the battle of the drones begin.Object Placement: Place virtual objects on real-world surfaces using the Plane Detection capabilities of the ZED SDK.Object Detection: Detect objects and people bounding boxes using the ZED SDK Object Detection module.Multicam: Integrate data from multiple ZED cameras in the same scene, at the same time.Demonstrates how 2D content can easily be displayed in a 3D, mixed reality scene. Movie Screen: Simple AR sample, playing a movie on a movable, scalable 3D screen integrated to the real-world.You’ll see that the nearby crates still have all the proper occlusion, but the greenscreen background is replaced with the virtual background. Green Screen: Aim your ZED at a greenscreen and hit Play to see your subject standing in a small town in the desert.Block lasers with your hand, and shoot back with the spacebar, or VR controllers if using the Oculus Integration or SteamVR plugin. Drone Shooter: Defend yourself from drones that spawn around your room and shoot at you.Dark Room: Your office is now a night club! Explore the lighting features coupled to the depth sensing to cast a laser show on your walls.Body Tracking: Animate a 3D avatar based on real-people movements using the ZED SDK Body Tracking module.The overview is available in the documentation for the ZED Unity plugin. Some contain prefabs and example scripts that can be repurposed for your projects. Each is designed to demonstrate a main feature of the ZED. The Main Scripts page of the documentation introduces the important scripts of the plugin and their parameters.Īfter importing the plugin, pick and try some of the example scenes.Explore the Samples included in the plugin.Read the Basic Concepts and Build Your First AR/MR App guides to get started.If you get an error saying The type or namespace name ‘Management’ does not exist in the namespace ‘UnityEngine.XR’, please go to Project Settings -> XR Plugin Management and Install the XR Plugin Management system by clicking the button.Import the Zed_Unity_Plugin_V4.0.X.unitypackage into Unity.To develop applications in Unity with your ZED, you'll need the following things: Previous versions are supported by previous plugins
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